STUDIO HIGHLIGHTS
Surreal Pixel is a AAA game development studio that builds fun, immersive, premium experiences on next generation platforms.
IP STEWARDS: Proven commercial success working with renowned IP
VETERAN TEAM: Core team working together +12 years
MULTI PLATFORM EXPERIENCE: HMD, Unity, Custom Engines, Unreal, PC/Mobile/Console/AR/VR/MR
ADVANTAGE: 3 year lead in developing content for HMDs & Mixed Reality
HEADQUARTERS: Culver City, CA
FOUNDERS STORY
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1995 - Trey Watkins (CEO) contributed to numerous titles at Activision: Dark Reign, Mechwarrior 2, Spiderman.
2004 - Trey part of Internal development team that spins out of Activision and forms Pandemic Studios.
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2004 - Trey and Phil (COO) work together at Pandemic Studios on Star Wars Battlefront 1 & 2 and are co-leads of The Saboteur. Garrett Pence (AD) is an artist on the Saboteur team and begins career long collaboration with Trey.
2007 - Trey and Phil are key team leads during EA acquisition of Pandemic / BioWare studios for $860M.
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2009 - Phil begins a successful career at Disney Interactive with roles and responsibilities that include Interim GM of Disney China Games and Head of Asia Game Production. During his tenure he produced a string of hit titles: Epic Mickey (Wii - E3 2010 Game of Show nominee), Marvel Future Fight (mobile $470M lifetime gross), and Pirates of the Caribbean Tides of War (mobile, $150M lifetime gross).
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2009 - Trey was a co-founder of Seismic where he developed Magic Spellslingers & Blade Runner Revelations VR with Garrett Pence, Ryan Medeirosman (CTO), Vince Fennel (EP), and Jay Duffy (TD).
2018 - Trey is instrumental to Seismic’s successful sale to Niantic.
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2018 - Trey and Phil reunite at Niantic. Trey becomes GM of the Game Studios and Phil becomes Head of Publishing (US) together they globally launched NBA All-World and Peridot. Trey was also the lead creative on Niantic’s early work on Hololens, and Meta Quest with Pokemon as well as several innovative original IP concepts.
KEY TITLES PRIOR TO SURREAL PIXEL
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Star Wars Battlefront I & II
(Action Shooter)
Platform: Console / PC
Release: 2005
14M+ units sold
Phil Hong - PSP Lead Producer -
The Saboteur
(Open World Action)
Platform: Console / PC
Release: 2009
Pandemic Studios Swan Song
Trey Watkins - Creative Director
Phil Hong - Sr. Producer -
Epic Mickey
(Platformer)
Platform: Wii
Release: 2010
E3 Game of Show Nominee
Phil Hong - Sr. Producer -
Call of Duty: Clan Wars
(FPS Social)
Platform: Console / Mobile
Release: 2014
Mobile Real Time Clan Battles in Call of Duty
Trey Watkins - Creative Director
Ryan Medeirosman - Tech Director
Garrett Pence - Sr. Artist -
Marvel Future Fight
(Action RPG)
Platform: Mobile
Release: 2015
$470M Lifetime Gross Revenue
Phil Hong - Executive Producer -
POTC: Tides of War
(Strategy)
Platform: Mobile
Release: 2017
$150M Lifetime Gross Revenue
Phil Hong - Executive Producer -
Blade Runner Revelations
(Adventure)
Platform: VR
Release: 2018
Original VR adventure leading up to the new movie launch
Trey Watkins - Creative Director -
MTG: Spellslingers
(CCG)
Platform: Mobile
Release: 2021
Mobile First TCG in the Magic IP
Trey Watkins - Creative Director -
Peridot
(AR)
Platform: Mobile
Release: 2023
Innovative AR only pet simulator
Ryan Medeirosman - Sr. Tech Director
Trey Watkins - General Manager
FIRST MOVERS
We have a 3 year head start developing for the unique challenges of HMD’s and Mixed Reality
Apple has just begun to take applications for Apple Developer Kits.
There are NO clear development studio leaders of Mixed Reality.